mymc is a public domain utility for working with PlayStation 2memory card images (.ps2) as used by the PlayStation 2 emulatorPCSX2. It allows save files inthe MAX Drive (.max), EMS (.psu), SharkPort (.sps), X-Port (.xps) andCode Breaker (.cbs) formats to be imported directly into these images.It can also export save files in eiter the MAX Drive and EMS formats.See the README.txt file included in thedistribution below for more details.
Wikipedia claims 2MHz (2Mbit/s) for original PS2 memory cards with MagicGate, which would be slower than USB, but has no info on maximum clock rate.Forum discussions seem to say that the SIO2 peripheral can do up to 24MHz clock for the data interface, so that might twice as fast as USB1 full speed then.
The wait is over! No more piles of tiny memory cards for the PlayStation 1 with a mere 15 blocks on each card.Did you know that there are games that use a whole standard Memory Card for just 1 save?
MemCard PRO can store "virtual memory cards" on a standard microSD card of any size. Everything from 1GB to 1TB works!Each gigabyte of storage on your microSD card equals to a whopping 8192 memory cards! Yes you've read that right! A 1GB microSD can store 122,880 blocks of PlayStation 1 game saves!
Did we mention there is a super-bright OLED display on MemCard PRO? The display can show you the mounted memory card, along with more information like read and write access indicators. It can also show the card's name, which you can set through the WebUI.
MemCard PRO can seamlessly communicate with an ODE and automatically mount the memory card specifically for that game! If it's the first time you're running the game, it will automatically create 8 virtual memory cards for that specific game, and even show the game's name on the display!
I am talking about have a game recognizing my USB as a memory and storing information there and/or have a game recognizing games previously saved (or transferred from a memory card or downloaded from internet) in my USB.
You can do this using a program called Open PS2 Loader, it will let you create virtual memory card images on a USB storage device. Unfortunately it doesn't seem to work with games loaded from disc. You have to boot the game from a USB drive, internal hard drive or network share.
Note that since it uses memory card images, not save games, it won't work directly with saves downloaded from the Internet. You'll need to move the save game to the virtual image before you can use it with the game, just like you would with a real memory card.
The original PS2 shipped with 8 MB cards and supported up to 64 MB cards. For a modern computer these are trivial amounts of space, and memory cards can be created and managed in the emulator's Memory Card section in the settings. Virtual memory cards can be downloaded from various sites with preloaded save states.
Assorted according to maker's rate from 6 types.Lineup:-PlayStation 2 (2" Tall)Includes: PS2 memory card (8MB), Analog controller (DUALSHOCK2), PS2 hard disc drive, Software-PlayStation2 (1" Tall)Includes: PS2 memory card (8MB), Analog controller (DUALSHOCK2), Software-PlayStation3 (2.15" tall)Includes: Wireless controller (DUALSHOCK3), PS Move motion controller and navigation controller, PlayStation Eye, Software-PlayStation3 (2" Wide)Includes: Wireless controller (DUALSHOCK3), torne (TM), Software-PlayStation3 (2" Wide)Includes: Wireless controller (DUALSHOCK3), nasne (TM), Software-PlayStation4 (1.75" tall)Includes: Wireless controller (DUALSHOCK4), PlayStation Camera, Software
The legacy memory cards folder is only used if Mcd001.ps2 and/or Mcd002.ps2 is detected in retroarch/system/pcsx2/memcards/ and the "Memory Card: Slot N" core option is set to "Legacy".This can be useful if you were using an older version of the core that didn't use the saves folder yet, or if you transferred the memcards folder directly from standalone. 2b1af7f3a8